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Friday, August 29, 2008

AVENUE Models Academy's PIONEER GRADUATION SHOW


★ AVENUE Models ★

31 August 2008

PR Contact: Annette Wilder, Wilder Public Relations Inc. for AVENUE Models Academy

Re: AVENUE Models Academy's PIONEER GRADUATION SHOW
-----------------------------------------------------------------------------------
AVENUE Models Academy is proud to announce that it is having its first set of modeling students graduate from the academy. Come join us August 31, at 12 noon to help show support for the new fresh face talents as they strut their stuff on the catwalk. The seven model trainees will be wearing clothing sponsored by Madison's Creations and Kar'Ona Couture. The model trainees are Caylla Winnikow, Zelda Homewood, Kinji Lockjaw, Esskinny Juliesse, Madilyn Boucher, Marsha Perlman and Cody Bolero. Each of them worked hard and went through a six weeks comprehensive training program that was under the tutelage of top AVENUE models and fashion professionals such as Summer Deadlight (founder of Runway Kidz), Emmz Tzara (Fashion Stylist of Runway Magazine), Kryptonia Paperdoll (Head Instructor and VP of AVENUE Models), Tillie Ariantho (AVENUE Model & Photographer) and Rusch Raymaker (CEO of AVENUE Models). Truly the best of the best were training these models and watching them show what they have learned on stage should be a joy to the attending audience.

AVENUE Models has gained a reputation of having a professional work environment and being very creative with their fashion shows. These model trainees, once graduation is completed, have a huge opportunity depending on how well they performed and how much effort and potential they showed during training to become part of the prestigious AVENUE Models modeling agency. AVENUE Models Academy will have plenty more graduation's to follow but the first will hold a special place in the heart of both these students and their trainers.

Date : August 31, 2008 (Sunday)
Time : 12 noon
SLurl : http://slurl.com/secondlife/Royal%20Properties/183/202/224

For questions or more information regarding AVENUE INC., AVENUE Models, or AVENUE Models Academy please contact Rusch Raymaker.

To contact AVENUE by e-mail:
avenuemodelsinc@gmail.com

blog:
http://avenuemodels.wordpress.com

AVENUE Models' land and build is sponsored by:
ROYAL PROPERTIES AND JC DESIGNS

Just arrived


http://slurl.com/secondlife/Original%20Sin/130/78/22

Club High Energy




http://slurl.com/secondlife/Nasturtium%20Island/31/60/22

Thursday, August 28, 2008

Club High Energy's - Search for a DJ Superstar



Club High Energy's - Search for a DJ Superstar

The ultimate contest has been setup for all emerging and aspiring DJ's in Second Life. SL's number one gay dance club, Club High Energy is inviting 6 lucky DJ's to compete in the ultimate "Search for a DJ Superstar Contest." The event takes place at 4pm SL time on Sunday, September 21st 2008 at Club High Energy.􀀂

6 DJs, 3 Judges, 1 Winner!

Six DJ's will all be given 45 minute slots to impress the Judges. The winner will be judged on:
1) The selection of music;
2) How the crowd is engaged;
3) Unique & Creative appeal.

Which DJ has the X-factor? The Judges are SL's top graphic artist and entrepreneur, Eddi Haskell. SL's top fashion guru and INV Magazine Editor, Ammon Pera. SL's flamboyant and charismatic DJ and Club High Energy Owner, Jason Feingold. Will any of these 3 judges make Simon Cowell quiver at their nastiness's? Or will any of them help propel an up and coming DJ to meteoric success? Perhaps the 3 Judges will all come to blows on the night about who they see fit as the DJ who should be a superstar. We will find out on Sunday, September 21st!

CALLING ALL BUDDING AND ASPIRING DJ'S in Second Life. Please contact Jason Feingold to register your interest in participating in this great event. The winner will pickup a cool 5000 Lindens, exclusive coverage,photo shoot and interview with INV Daily. The winner will also have his/her own set the following Sunday at SL's number one gaydance club, CLUB HIGH ENERGY!􀀁 This great contest is sponsored by inV daily.
http://slurl.com/secondlife/Nasturtium%20Island/31/60/22

Second Life and Real Life Society



Not all of us are old enough to remember when age play was commonplace in Second Life. It was lucrative for those who were willing to cross that line. One child prostitute made such a name for herself that even those who paid little attention to the age play scene knew of her. It was disturbing. What was more disturbing was Linden Labs' approach to the practice at the time.

I have a daughter in SL. A wonderful girl who I knew as an adult av before she began playing a child. My first partner and I adopted her and while she doesn't play much anymore, I love her dearly. She plays a child av as an innocent child, not to feed the perversions of others. Unfortunately her IMs would be capped because of men seeking age play with her. They would find her profile in search, with her pic as a child, and try to seduce her. Fed up, and the protective father I am, I contacted Live Help.

They were less than helpful. Their stance at the time was that if two real life adults were involved, it wasn't illegal, therefore they weren't getting involved. It's true that Second Life is a game for adults and Linden Labs makes an effort to keep children from accessing the world. Additionally, there are ways for land owners to keep those who fail to provide adequate age verification (I say adequate because any teen could grab Mom or Dad's information for verification) off property that is questionable.

However, allowing age play in Second Life is something that is harmful to children in real life, whether children know about it or not. The permissiveness of the youngsters on playgrounds and ultimately in bedrooms gives predators the sense that children in real playgrounds will share permissiveness. As a parent, that disturbs me.

Linden Labs banned age play following public outcry, but I'm sure it still happens in secret locations somewhere on the grid. The point is, Linden Labs can't police everyone and everything. That's what our real life systems are for. But we can hold to our personal value systems and understand what impact our actions may have on society as a whole.

Wednesday, August 27, 2008

DJ’s and Hosts: For Whom Do They Perform?


I’ve penned two previous posts for this blog, one about my experience attempting to become an “escort”, and one about the life of a pro dancer in SL, and the up- and down-side of club design.


That brings me to another element of the club-hopping set in SL: DJ’s and hosts. Some are great, some are not, and some are just “phoning it in”, and we can tell, can’t we? If I pass a 250-linden tip to a DJ, and request a song, and he tells me there’s no time, or he doesn’t do repeats and the song’s been played, previously, do you think I’ll tip him again? Not bloody likely!

There are some club operators, hosts, and DJ’s who seem to forget that this experience is NOT for them! It’s not about how cool and sexy they are, or how massively bitchin’ their taste in music is, or how they can stuff their club with friends and “fan club” members. It’s for the clientele!. And no matter how “famous” or “successful” your venue has become, it can become a “ghost town” just as quickly, when word spreads that “attitude” has changed, and it’s not a customer’s best choice anymore, or it’s a “clique”, where new folks are not embraced. And let’s face it; every day in SL brings a new competitor into the club and dance business, and a new corpse on the map. Some will fail, but some will rise and prevail, and I’m attempting to provide just a little food for thought, for those who want to get into the club and dancing business.

I watch, and listen, very carefully, to how “diplomacy” is practiced with a customer who chat-spams, disobeys club rules, dances in areas reserved for club dancers, strips down a bit too far, or inflicts drama into the open chat. Are they approached with patience, kindness, and tolerance? Or, do the club owners/managers immediately become “authoritarian” and threatening, or wax smart-assed and “tuff guy” with the offender, flexing their imaginary muscles in open chat?

I’ve seen some folks treated very, very poorly in a club venue, and made a practice of never returning to that place, nor contributing my generous tips and donations to their clubs, DJ’s, or charitable causes. Correcting someone in open chat, with an “attitude” and an authoritarian approach, is just wrong, to my thinking. It only invites the offender to retaliate and become defensive. Take it to private IM, negotiate skillfully to resolve the problem, and inject humor, love, and kindness into the conversation. Pay a compliment, or share a joke, or take the time to explain the rule or policy, and why it’s necessary. Some “offenders” just don’t know that the dance platforms are “reserved” for staff, or that the poles are off-limits to customers, and if it’s near to “last call”, and someone offends, think again! Is it really a big deal? Would it serve your major goals of a profitable and full venue, to sometimes overlook a little rules violation? Is this about YOU, and your control over your venue?

I hate to be unkind, or negative; it isn’t my way, and that’s why I won’t criticize specific venues or people in my writing. Hopefully, those who recognize what my words depict, will react positively too, and take their own efforts to new levels of attraction for those of us who love, love, love to dance!

If you own a club, or know someone who does, and recognize any of these “negatives” in your own practices, think about easing up, or giving consideration to your management, design, and operating policies. We in SL know where it’s fun to be, and which parties always attract the hottest guys, and the most interesting and amusing chat, and that’s where we’ll be on any given night!

Thanks, dear reader, for enduring my little missive! Hope to see you soon, on a dance floor!

Coming soon


We are currently working out the details on a new link in www.invoguehommes.com. Coming soon.

What you gon’ do with all that junk?


All that junk inside your trunk?...
SELL IT AT THE BOYSTOWN YARD SALE!

We've set up a special area for all friends and residents of Boystown to have a chance to get rid of any transfer items in their inventory you no longer use, that someone else may get use of. Clothing, Furniture, ect. What else are you going to do with that X3 you no longer use???? It’s Easy and FREE to setup your stuff. This week only! Come claim a spot before they are all gone. Read the RULES on site before starting.. xoxo, Adham
http://slurl.com/secondlife/North%20Halsted/202/51/22

Tuesday, August 26, 2008

Hair for Charity


For great male hair choices, check out Bryce on the Pink sim. The Pink sim also features Jolie Femme, Rezzable and Tickled Pink. The Red sim offers such creators as Curious Kitties, Panache, Diversity Hair and Calla. To see creations by Aitui, Minnu, Pazazz and Torridwear, go to the Orange Sim. And for the creations of BishHair, Exile, Here Comes Trouble and Tousled, be sure to check out the Purple Sim.

While lag is an issue on the sims, it is worth fighting to see the selections. The best part is the charity aspect of the fair. Many options donate 50% to Locks of Love, a charitable organization that makes wigs for children who have lost their hair to cancer treatments or other illnesses. Bryce's "Pickins" which I am wearing in the photo, is one of the pieces that makes such a contribution.

This event gives us an opportunity to not only feed our desire to shop and look good, it also provides a way to help others in the process. Check it out. You won't be disappointed.

Monday, August 25, 2008

A Sensual Release




Just when you thought the world of SL sex couldn't get any steamier, Bits and Bobs releases the new version of the popular Lovescene. Like the first lovescene, Lovescene II offers a combination of foreplay and intercourse. It has the same focus on sensual exploration as the original and a slow, loving penetration animation.

Lovescene II is much different than the first, however. It places the female or bottom on top in the love making portions, while the foreplay has a back to front exploration animation. Overall, the combination sets a perfect mood for lovers to enjoy. Lovescene II is available at Bits and Bobs stores in Second Life.

Bits and Bobs

Sunday, August 24, 2008

A Dancer's Life


I learned, the hard way, that being an escort in SL has a downside: you’ve got to be willing to “fake” your persona for the sake of the customer’s perceived “experience.” Not this kid, nope!


So I says to myself, I says, “What now?” And then it occurred to me! What do I love best about SL? What would I spend most of my time doing, given the choice? Am I a “builder?" Nope, only of prim clothing items. Some pretty damn nice ones, but limited skills required. Do I like sales and store management and vending issues? Naw, I’ve seen what that can do to friends with popular products! Their SL is now a “job," and their fun is constantly interrupted by puerile avatars who don’t understand how to rezz, open, and wear an item, but have more money than brains. Not for me!


There is ONE thing I love, and do almost constantly, and enjoy immensely. I dance, and I socialize, talk to my friends, family, and gay brothers in SL, and have serious fun doing it!


So I says to the escort manager guy, I says, “Do you employ guys just for dancing?”, and bingo!
“Yes, Mike, we’ll get you a dancer tag, and start assigning you to our contracted clubs!”

Woohoo! I got me a job!


Well, now the fun, and sometimes the excruciating boredom, begins. How often, as you dance through Second Life, patronizing your favorite clubs and venues, do you really pay attention to those pretty avatars stuck up on poles around the room, for your viewing pleasure? How often to you pass ‘em a few Lindens, for the pleasure they provide? Well, I can tell ya, not enough, especially if the dancers are mute and wooden, as most pole dancers tend to be. This, to me, is the bane of the dancer’s existence: the pole! Poorly animated, most of ‘em, few controls to play with, no movement allowed, and two hours of listening and attempting to follow a chat conversation thread, notice and compliment all new arrivals, chat the requisite goodbyes to those departing and stay awake, while feeling like you’re tied to a chair? It’s work. No other way to see it! it’s an endurance test!


And here’s where some really important stuff, to a pro dancer, comes into play. Design, design, design! Working a club that’s beautifully designed, with a nicely textured dance floor and walls that enhance the appearance of the avatars within, and that is small enough to allow intimate chatter, while large enough to accommodate the crowd that shows up, make an evening of fun, frolic, sparkling conversation, entertaining and flirtatious banter. All the elements of a great party!


Conversely, I’ve experienced the entire opposite end of the spectrum. Club owners or managers who fail to show up for their own events, so that group tags can be distributed allowing dancers to rezz their tip jars. Events so poorly publicized and promoted that other than staff, 3 avatars show up for the two-hour venue. And worst of all, garish, obnoxious, and nearly unusable club designs.


Those in which some misguided club “builder” installs every eyeball-blistering spotlight, floor texture changers, spinning prim lights, animated alpha-layers, mist or balloon-object generators, and on, and on, and on, like some penny arcade run amok! Oh, and then sticks the pole dancers in opposite corners, completely out of chat range of each other, and of half the room! Sheesh! Then, to add insult to injury, take 10% of the dancers’ tips, even though half your attendees are the friends your dancers invited and teleported in for the two-hour “ordeal!" Double-sheesh!

The result? A proud and puffy club owner, pleased with all his glitzy purchases and installations, and a room that is not only impossibly congested for dancing, but does not allow camera anchoring, or avatar movement, without constantly encountering a barrage of “effects,” most of which assault the senses and annoy both patrons and staff alike. As a pro dancer, I’ve been admonished by my managers never to comment negatively on a venue, so I don’t. But I dodge the assignments, avoid those places like the plague, and watch them fail, as their potential patrons tire of the environment, too. Sad, that a simple consultation could cure the problem, but the egos involved won’t allow the subject to be broached. So be it, (sigh).

At the opposite end of the spectrum, there are the “class” clubs, and I determined to remain journalistically neutral in this piece, so I won’t name names. You, me, and the rest of SL know them.


Good, wide-awake DJ’s, great, avatar-enhancing floor and wall patterns, tip jars and freebie stations clear of the dance floor, wide, spacious entrances that force a “walk-up,” so that avatars arrive on the dance floor fully rezzed; these are thoughtful, well-considered design features that impress, and bring me back again and again to those delightful places, whether working or just having my own SL fun! Subtle and flattering lighting, conversation areas and couple-dance areas off from the “crowd zone,” no excessive product vending inside the club, few annoying camera obstacles to obscure one’s view of the entrance and the avatars. These make for a wonderful evening! And, best of all, club dancers who are good with their avatars, and can move thru the crowd, “sexing up” individual patrons, talking, greeting, paying attention to what’s worn and displayed, paying compliments and correctly spelling names! And not, not, not, stuck to a piece of furniture!


‘Nuff said! Let’s go dancing!